2026 GEE!

Learning Game Awards

The GEE! award recognizes excellence in educational game design. The award is judged by international leaders in the field.

The Finalists have been announced! Vote for your favorite and check them out below.

The Long & Short of it.

In the spirit of James Paul Gee’s scholarship, we’ve created an award to recognize best educational video games in the world. Finalists will showcase their games during the Play Make Learn conference. Send us your best!

Gee whiz, that's a great game

2026 GEE! Learning Game Award Finalists

Formal Learning

Learning games for use in formal school contexts

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Finalists

Credit Climber (Filament Games)

Do I Have A Right? (iCivics)

Fantasy Sports Math League (Mia Barrett)

Judges

Amy Patterson (Chief Program Officer, Urban Arts)

Amanda Siebert-Evenstone (Senior Efficacy Researcher, Age of Learning)

Ray Kimball (Founder and CEO, 42 Educational Games Coaching and Design)

Valentin Briukhanov (Game Director)

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Informal Learning

For home, family, museums, libraries, etc.

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Finalists

ARTiculate (FableVision Studios / Project AMI)

C.O.R.A. - Collaborative Operations & Resource Management with Agentic AI (Yuchen Dai)

Count on June Bug: The Count-y Fair! (PBS Kids)

Market Set Go! (Learning Games Lab - New Mexico State University)

Judges

Barry Joseph (Barry Joseph Consulting)

Chris Baker (Public Library Consultant / Games & Learning Consultant, WI Department of Public Instruction)

Ashlyn Sparrow (Senior Research Associate, Weston Game Lab Media Arts, Data, and Design Center University of Chicago)

Brendon Trombley (Lead Game Designer, Games for Change)

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Analog Games

Board games, card games, or other non-digital games

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Finalists

+PlusOut!! (Brandon Bell)

Exhibit Epoch (Rebekah Snyder)

Peacemaker Quest (Amber Wells & Dylan Kistler)

Reactor Rescue (Arta Shehu Zaimi)

Judges

Peter McDonald (UW-Madison)

More coming soon

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Small and Indie Studios

Studios with <$100k in funding for the game

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Finalists

CLUE-AI (Pragati Maheshwary, TRAIL Lab)

Elfie: A Sand Plan (Pressed Elephant)

Gnome Gnolf (MIT Education Arcade)

TUNE (Minjung Park)

Judges

Michael Douma (IDEA Games)

Matheus Cezarotto (Assistant Professor, New Mexico State University)

Al Olsen (NYU CREATE Lab)

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People’s Choice Award

Every year we poll the public and crown one amazing game the People’s Choice recipient.

Judging Criteria

When judging an entry, we ask the following:

  • Does it Empower Learners?

  • Does it create Problems Worth Solving?

  • Does it create Deep Understanding?

  • Does it work smoothly?

  • Is it visually interesting?

  • Is it original?

What do we get?

What Do We Get?

For the Winners:

  • A GEE! Award Winner badge to use on your website and promotional materials

  • Your game featured on the GEE! Award website

  • The opportunity to talk about your game during a dedicated hybrid session at Play Make Learn

For the Finalists:

  • A GEE! Award Finalist badge to use on your website and promotional materials.

  • Your game featured on the GEE! Award website